2. Select "Save
Model" from the File menu and a
save dialog box will appear.
3. Choose the 3D
file format to export to from the "File Format" menu.
4. If you want
to save the trees textures, check the box "Include
textures". The textures will be saved in separate files in the same way
as pictures of trees are saved. See Save
a picture of a tree above.
5. Click "OK" to
save the model.
If you are
writing a program to import Little Stick trees, then perhaps
the Compact binary format
could come in useful.
To save a sequence
of tree models blowing in the wind
2. Select "Save
Model" from the File menu and a
save dialog box will appear.
3. Choose the 3D
file format to export to from the "File Format" menu.
4. If you want
to save the trees textures, check the box "Include
textures". The textures will be saved in separate files in the same way
as pictures of trees are saved. See Save
a picture of a tree above.
5. Click "Choose
Folder" to choose a folder to save the sequence of
model files to.
6. A model is
generated for each frame of the animation and saved into
the folder chosen. The number at the end of the file name denotes the
frame number of the file.
If you are
writing a program to import Little Stick trees, then perhaps
the Compact binary format
could come in useful.