Click on a menu
item below to find help on that item:
File
Menu
New
N
Create a new
tree of the same type.
A new tree is
generated of the same type as the current one. Each new
tree generated is unique.
Open...
O
Open a
previously saved Little Stick file.
Close
W
Closes the movie
window if it is the front window.
Save
S
Saves the tree
to disk.
If you have
already saved the tree then this saves over the previous
file, replacing it with the current tree. The tree is saved in Little
Stick format (.lst) so that it can be opened in exactly the same way
you saved it using Little Stick.
Save
As...
S (Command Shift S)
Saves the tree to disk.
A dialog box is
opened prompting for a name and location to save your
tree. The tree is saved in Little Stick format (.lst) so that it can be
opened in exactly the same way you saved it using Little Stick.
Revert
R
Reverts to a previously saved tree.
If you have
opened a Little Stick file (.lst) or have saved your
current tree, this menu restores the saved tree.
Save
Picture
S (Command Control S)
Saves the current tree picture to disk.
A dialog box
appears asking you to choose the name and location of your
tree picture. You can determine the file format or save a separate
alpha layer using this dialog box.
If a movie has
not yet been generated then it is generated first. This
may take some time. For an explanation click here.
Save
Model
S (Command Alt S)
Saves a 3D model of the tree for use in other 3D applications.
A dialog box
appears asking you to choose the name and location of your
tree model. You can determine the file format and whether textures
should be saved or not.
Save Model Sequence
Saves a sequence
of 3D models of the tree blowing in the wind for use
in other 3D applications.
A dialog box
appears asking you to choose the name and location of your
tree models. You can determine the file format and whether textures
should be saved or not. A folder is created and the sequence of tree
models is placed within it.
To generate a movie you will need to generate some wind first. Use the
Wind Speed
controls in
the Tree
Designer
palette.
If a movie has
not yet been generated then it is generated first. This
may take some time. For an explanation click here.
Edit
Menu
Undo
Z
Undoes the
previous action.
If you did
something in Little stick, such as change the leaf colour or
the tree type, then this menu undoes it. The exact state of Little
Stick is restored to be as it was before the last thing was changed.
This is like pressing Go Back in a web page browser. If you decide that
you did not need to Undo your action after all, you can select the Redo
menu.
You can Undo and
Redo up to 50 times. If you quit Little Stick, even if
you have saved the tree you loose the ability to Undo or Redo.
Note: Little
Stick only keeps a record of the most recent user textures
and it's own default textures. Therefore if you change the texture more
than once, Little Stick will not be able to restore the first textures.
You can load them again by clicking on the Load Wood
Texture button
or Load Leaf
Texture button
in the Tree
Designer
palette.
Textures can use a large amount of memory and enabling
users
to Undo the last 50 texture changes would have the effect of either
grinding the computer to a halt, or use a large amount of hard disk
space.
Redo
Z (Command Shift Z)
Redoes a
previously undone action.
This is the
opposite of the Undo menu. If Undo was selected and you
decide that you did not need to Undo your action after all, you can
select the Redo menu. This is like pressing Go Forward in a web page
browser.
You can Undo and
Redo up to 50 times. If you quit Little Stick, even if
you have saved the tree you loose the ability to Undo or Redo.
Note: Little
Stick only keeps a record of the most recent user textures
and it's own default textures. Therefore if you change the texture more
than once, Little Stick will not be able to restore the first textures.
You can load them again by clicking on the Load Wood
Texture button
or Load Leaf
Texture button
in the Tree Designer
palette.
Textures can use a large amount of memory and enabling
users
to Undo the last 50 texture changes would have the effect of either
grinding the computer to a halt, or use a large amount of hard disk
space.
Cut
X
If you select a
number in either the Tree Designer
palette or
the View palette, this menu copies
the
number
to the clipboard and deletes the selection.